How to programmatically turn on the Numlock Key

The following code will allow you to turn on the numlock key upon startup. Can’t credit anyone as i’m not sure where it came from but it does work 100%

using System;
using System.Runtime.InteropServices;

class SetNumlockKeyOn
{
[StructLayout(LayoutKind.Sequential)]
public struct INPUT
{
internal int type;
internal short wVk;
internal short wScan;
internal int dwFlags;
internal int time;
internal IntPtr dwExtraInfo;
int dummy1;
int dummy2;
internal int type1;
internal short wVk1;
internal short wScan1;
internal int dwFlags1;
internal int time1;
internal IntPtr dwExtraInfo1;
int dummy3;
int dummy4;
}
[DllImport(“user32.dll”)]
static extern int SendInput(uint nInputs, IntPtr pInputs, int cbSize);

public static void SetNumlockOn()
{
const int mouseInpSize = 28;//Hardcoded size of the MOUSEINPUT tag !!!
INPUT input = new INPUT();
input.type = 0x01; //INPUT_KEYBOARD
input.wVk = 0x90; //VK_NUMLOCK
input.wScan = 0;
input.dwFlags = 0; //key-down
input.time = 0;
input.dwExtraInfo = IntPtr.Zero;

input.type1 = 0x01;
input.wVk1 = 0x90;
input.wScan1 = 0;
input.dwFlags1 = 2; //key-up
input.time1 = 0;
input.dwExtraInfo1 = IntPtr.Zero;

IntPtr pI = Marshal.AllocHGlobal(mouseInpSize * 2);
Marshal.StructureToPtr(input, pI, false);
int result = SendInput(2, pI, mouseInpSize); //Hardcoded size of the MOUSEINPUT tag !!!

//if (result == 0 || Marshal.GetLastWin32Error() != 0)
// Console.WriteLine(Marshal.GetLastWin32Error());
Marshal.FreeHGlobal(pI);
}
}

0 thoughts on “How to programmatically turn on the Numlock Key

  1. Just noticed that this will turn it on if it’s already off and vice versa SOOOOOOOOOO if you want to put a check in there, add the following code:

    [DllImport(“user32.dll”)]
    internal static extern short GetKeyState(int keyCode);

    bool NumLock = (GetKeyState((int)System.Windows.Forms.Keys.NumLock)) != 0; // check if key is already down
    if (!NumLock) // if already down dont proceed
    {
    // do you stuff
    }

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